Sunday, 15 December 2019

Austerlitz

The Battle of Austerlitz

This game was hosted at a local community hall and was very well attended by friends old and new. We had 10 players rotating in and out through out the day. This was the inaugural battle for my newly minted 10’x6’ teddy bear battle mat.

Napoleon had declared himself Emperor and the armies of the X Coalition were marching on the upstart Emperor. Napoleon had struck first and crushed the inept Austrian general Mack at Ulm. The Russian joined with the remaining Austrians and joined battle at Austerlitz…
Initiative marker and winners trophy


French left

 Limbers
 Russian center
 Strong Allied left
 Allied Deployment

 Allied Cavalry reserve arrives
 Deployment

Napoleon’s command was divided between 4 players. Right center and left with an overall commander. I was able to umpire the game. The Allies were divided up similarly with one player assigned as Kutosov/Alexander. The Allies had to roll every turn to see if Alexander took over command of the army with his drastically reduced command range (it’s good to be the Czar you know). The French developed a dynamic plan and the Allies seemed happy to stay on the Pratzen Heights and were slow to react.


The French left a screening force on their right and marched everything toward the unoccupied center/right of the Allied line. The French successfully occupied a town at the foot of the Pratzen Heights and used this has a base to form up and advance, splitting the Allies in two. Allied reinforcements arrive too late to prevent this and the French superior command and troop quality rolled up the unresponsive Russians holding the Heights.
We did not get to complete the game but all agreed the French were in a very good position to repeat history and decisively defeat the Allies.

This was a fun game but also a learning game for many of the players. We agreed to have another game soon to cement the learning of the rules in the players minds. The French Napoleon knew the rules the best and also brought an excellent plan to the table and it went to plan. Next up Auerstadt.

Friday, 13 December 2019

Prodigal Son Returns

I have decided to return to the blog after a long hiatus. Part of the problem is staying motivated and part of the problem is occasionally being locked out of the blog by Google. I have been enjoying the hobby as much as ever but not documenting it beyond my FB posts to gaming groups. I started the blog for me to enjoy looking back at my tabletop fun in later years and to share with this community of fellow gamers.

I think it has been over six months since my last post. My wargaming interests have meandered as usual but with a definite bend towards fantasy gaming. I purchased a 3D printer for Father’s Day in June. This has been an amazing new hobby to explore and I have been printing and painting from this device for the past 6 months.

I started playing through the campaigns of the Grande Armee 1805-1807 using my 15mm figures and Napoleon Battles rules. I built a giant teddy bear fur game mat that really adds to the look of these games. I think I will start my return to the blog by recounting these games.



The scenarios available were Austerlitz 1805, Auerstadt 1806, Eylau 1807 and Friedland 1807. At the time of writing this, the first three games are under my belt and planning is underway for a big get together to wrap up the campaign in January 2020.

I have decided to return to Napoleon’s Battles (NB) as a rules choice after experimenting with others such as Command and Colors: Napoleonics and Commit the Garde. NB was my first introduction to historical gaming and holds a special place in my game brain for many reasons.

1) It gives and excellent feel for the period in that the game looks like a big sweeping battle of the period.
2) It has a lot of granularity which I like with both sides of the fight involved through out the game.
3) There are no hexes to distract from the look of the battlefield.
4) All my thousands of figures are based for NB.
5) It is an excellent multiplayer game
6) I love the command and control system

The big downside is that the games take a long time to play. I would say a big battle would take 15-20 hours to complete to a decisive decision. I have had to except this and adapt to this limitation. We plan for long games and then conclude the game with a speculation of how the battle would be completed if it were played out.
I won’t drone on any more for this post and will follow up with write ups for the battles in the campaign.

Wednesday, 11 December 2019

Memory Lane

Our gaming group long on hiatus has had it's Yahoo Group platform slated for elimination. The group was very active for many years and there was a treasue trove of pictures of our gaming adventures on the sight, soon to be lost to the digital ether. I quickly went to the archive and downloaded a large sample for preservation. Below are a sampling of the pictures of the many projects the old group put together...

15mm WW2 Desert War with Command Decision



Franco Prussian War with Mike's beautiful figures and terrain. Rest in Peace Mike.





Colonial period on a 20x 6 table


28mm Nappys on 20x6 table
Waterloo, Raab and Aspern Essling in 15mm




Ancients




ECW 28mm


AWI in 40mm












This group was my first meaningful social connection when I moved from the West Coast to the East. Many happy memories and still gaming with many of the members
!

Group Logo





Monday, 8 April 2019

Ambush!

It is December 1942. The German army is making preparations for operation Winter Storm with the goal of liberating the encircled 6th Army near Stalingrad. This is a series of scenarios published by TooFatLardies.

The first scenario is an ambush by a platoon of Partisans attacking a German train. This train contains troops for the upcoming operation. I have been buying train cars and tracks over the past year as I see them become available second hand. I had the hardest time getting an engine. Model train engines are expensive because they contain the motor. Finding one that looked right for the period was proving a challenge. I finally bought a child version that looked great and was cheap. Game on!

Overview of the table


The Partisan plan was to occupy the woods and try to catch the Germans in the open as they try to deploy from the exposed train.

The German plan was to try to attack one flank in strength and gain the cover of the woods.

The train and barricade


The Partisans started by deploying a section on either side of the train. The Germans deployed the HMG but this was quickly shot up and routed. They then sent two sections to try and take out the partisans on the left. This went poorly as the Partisans deployed their third section with SMGs in close range of the Germans. They routed a German section and battered a second with the help of the Partisan senior leader.
Partisans punish the Germans attacking from the train



The German cut their losses and withdrew until more reinforcements could clear the partisans.

This game went very quickly. The Partisans had a triple turn to fire on the exposed Germans as they attacked from the train.

The next scenario will feature the train as well but I will need to construct a station house...